Matatalab Simulation

Free access during school closures. Learn to code with Matatalab Simulation.

By scratch
Learn to Code Online

1. Introduce early coding concepts

2. Introduce how a robot works

3. Cultivate computational thinking skills in a playful way

Try it now!

Try different Modes

Challenge Mode

Step by step challenges and rich funny cases

Drawing Mode

Draw shapes: Create shapes, learn math and geometry; creative drawing

Free Mode

Plan the route for the robot: Sequencing, parameter, commands, direction

Why Matatalab Hands-on Coding

  • No screen required: Kids can construct their knowledge on coding and logic directly with their hands.
  • Intuitive symbol design: Use directional language and no literacy required.
  • Gamification: Kids learn through playing and feel that coding is simple.
  • Packaged with challenge booklets: Learn from easy to advanced in 3 steps.
  • Compatible with Lego®: Create your own coding adventures and have limitless fun.

Starting young and starting easy

Low floor, wide walls, high ceiling. Coding Like ABC.

Design for age 4-9

Around age four the brain lays the groundwork for the development of logic.

We know kids naturally play and learn by using their hands, building stuff and doing things together.

This is essential, and it reminds us of tangible programming which makes code physical, so kids can play with it.

With simple logical games, plus a robot to make it fun and give instant feedback, coding is not necessarily to be difficult.

Learning by doing

Starting young and equipped with the understanding of fundamental concepts, children at a later age will be able to grasp more abstract concepts of real programming at school and can learn without fear.

Easy to use

1.Create your Playground

2.Plan the Route

3.Go and Observe

4.Verify and Debug

Learn to Code&Code to Learn

After learning the basic coding concepts, kids can easily intergrate coding into different subject areas, such as: literacy, math, science, engineering, and the arts.


  1. Angela Zhao
    Prof. Dr. i.R. Hartmut Wedekind, HELLEUM
    Your children learn how to program in very simple steps. I could see how intense they were. Her ability to concentrate, her logical thinking, and above all her anticipation of the following steps and movements of the computer, have been a great deal of fun and triggered new motivations.
  2. Sarah Priestly
    Tommaso Dalla Vecchia, Future Classroom Lab, European Schoolnet
    "The most important value of the solution you are developing is the tactile learning that is involved and the modular growing complexity of the learning activities that a student can engage with while using your tools."
  3. Benjamin Cameron
    Beate Jost, Technical Manager at Open Roberta, Fraunhofer IAIS
    "Colourful, creative, hands-on. MatataLab’s“Coding like ABC” takes coding to kindergarten level. Using game-based, hands-on coding, even the youngest children can start developing an understanding for computing in the most playful way. This is a relevant step in supporting future coding talents from an early stage on."
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